||| ||| ||| ||||||||| ///\\\ ||| /// |||||| ||| |||\\ ||| ||| /// \\\ ||| /// ||| ||| ||| \\ ||| ||| /// \\\ |||/// ||||| ||| ||| \\ ||| ||| ///||||||\\\ |||\\\ ||| ||| ||| \\||| ||| /// \\\ ||| \\\ |||||| ____________________________________________________________________________________________ by JACKAR ruskyj@post.cz -----English----- ----------- DESCRIPTION ----------- Map`s site: http://thelambda.d2.cz/intake Game: Hl-deatmatch New files: Yes, textures included in bsp Instalation: Just extract rar to /valve/maps directory Medium tripple floor map for 2-6 players In tight hallways be always prepared to fire your shotgun ! --------- SOME INFO --------- Solids: 2317 Faces: 14992 Textures: 200 Tex. memory: 6.21 Mb Relased: 01.09.2003 Worked on: cca 80 hours Compile time: 1.5 hour Build machine: 700 Mhz Duron 384 Mb SDRAM Compile machine:700 Mhz Duron 384 Mb SDRAM ---------- OTHER INFO ---------- In 1986, last works has been finished at Omega Research Fascility (ORF). It contained three big underground floors, each one packed with most modern equipment. ORF`s intention was to explore new concepts in plasma processing. Each floor had own functions and processes. First floor was personel section, where whole ORF personel lived. It`s codename was PPL. Second floor contained laboratories and research rooms. Codename PLAZMATIK. Third floor was engeneering room of whole complex. It contained all systems needed to survive in underground and also suplied laboratories with processed plasma. Electric generators, air filters, plasma processors, or huge food processing machines were equiped here. This part also contained machines for processing underground water sources. It was called INTAKE. 1997, new research fascility has been opened in new Arizona, Black Mesa Reseach Fascility (BMRF). It was three times bigger than any others research fascilities in world. It`s intention: Teleportation portals, space creatures research and genetics. Because of big complexity and huge research potential, ORF, placed in old Arizona was no longer needed. Plasma research was finished many years ago, and it had no big research program in progress. So, all researches and processes were stopped and old ORF has been given under the lock. 1999. BMRF had sucessfully tested teleportation technology. However, there had been some "incidents" in BMRF, so special forces were called. After this accident, BMRF was closed for two years. 2001. BMRF opened its gates again. Special engeneering group was working on "cleanup" after incident, so it was again fully functional. Teleportation program has not been placed in BMRF research program. In one regular day in 2002, one scientist accidentally invented principle of "immportability" (based on teleportation and genetics old program). Just after this invention, it was prohibited by USA goverment. But this invention has not been fully stopped. BMRF funds have been cut to half, so BMRF found another way, how to improove their financial situation... Today: BMRF "deathmatch competitions", based on their invetion, are world-popular in hight society sphere. They are taking place at different places, such as old BMRF warehouses, old labs and so on. BMRF Deatmatch Network (directed by G-Man) offers illegal deathmatch competitions, which are well paid. Today, BMRF DN is opening new arena. Part of an old, but still fully functional ORF fascility has been reconstruced. Third floor. INTAKE. Opening competition is starting this night at 10 pm. Do YOU want to join ??? ---------- MAPOGRAPHY ---------- Intake Enigma 7 Warehouse 052KG Annopus Cencom_Duel Overcross ------------------ LEGAL STUFF ETC... ------------------ Authors MAY NOT use this level as a base to build additional levels. This map may be distributed ONLY on a "not for profit" basis using any medium, provided this file is included with no changes. Magazines and other published media may use my level provided they ask for my permission. If you want to include this map in your mod or pack, please Email me. ------ THANKS ------ To RCS ( rcs.valve-erc.com ) for their free compile services, to Valve for making such a great editor (VHE) (engine sucks :)), to VERC Collective (collective.valve-erc.com) which learned me all I know, and for people, who send me improvement noteses for beta. And finnaly to Hammer-Labs (http://hlabs.terminal-design.com/) for my acceptance and for betatesting this map. ---------- ANTITHANKS ---------- To Slovak Telekomunikations, I wish you blow up, you monopole fuckers !!!. Than for all people who betrayed me and finaly for phaze - it blowed up my new graphic card, grrr.